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At this step, you review the airport lighting data submitted by the owning Division. Check which lighting objects are included and where they are placed before creating your contribution.
The Division must have submitted airport lighting data and enabled contributions for this airport. Without both, you cannot create a draft or submit a contribution.
Review airport page with the BARS lighting layout map, contribution progress tracker, and Create contribution draft action

Read the Map

Pan and zoom to check that the Division’s layout covers the areas you want to support. Select a marker or line to see its lighting object details. The card shows:
  • The object name and BARS ID.
  • The object type.
  • Direction, where the object uses one.
  • Stop bar elevation and IHP settings.
  • Taxiway light color.
Select the BARS ID in the card to copy it.
Selected airport lighting object with its name, copyable BARS ID, type, direction, and other object details

Next Steps

Once you have reviewed the Division’s data, create a draft to match those lighting objects to your scenery package. You can adjust their positions in the editor afterwards. If you already have a draft, you can skip to testing.

Draft

Select the correct scenery package and compare it with the division layout.

Testing

Test an existing draft or an XML file created with the legacy MSFS workflow.